Vibration

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Vibrates the device.

Example#

Android apps should request the android.permission.VIBRATE permission by adding <uses-permission android:name="android.permission.VIBRATE"/> to AndroidManifest.xml.

The Vibration API is implemented as a AudioServicesPlaySystemSound(kSystemSoundID_Vibrate) call on iOS.


Reference#

Methods#

vibrate()#

Vibration.vibrate(?pattern: number | Array<number>, ?repeat: boolean)

Triggers a vibration with a fixed duration.

On Android, the vibration duration defaults to 400 milliseconds, and an arbitrary vibration duration can be specified by passing a number as the value for the pattern argument. On iOS, the vibration duration is fixed at roughly 400 milliseconds.

The vibrate() method can take a pattern argument with an array of numbers that represent time in milliseconds. You may set repeat to true to run through the vibration pattern in a loop until cancel() is called.

On Android, the odd indices of the pattern array represent the vibration duration, while the even ones represent the separation time. On iOS, the numbers in the pattern array represent the separation time, as the vibration duration is fixed.

Parameters:

NameTypeRequiredDescriptionPlatform
patternnumberNoVibration duration in milliseconds. Defaults to 400 ms.Android
patternArray of numbersNoVibration pattern as an array of numbers in milliseconds.Android, iOS
repeatbooleanNoRepeat vibration pattern until cancel(), default to false.Android, iOS

cancel()#

Vibration.cancel();

Call this to stop vibrating after having invoked vibrate() with repetition enabled.


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